Free EQ simulator | VCA Drums

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Free tool

EQ simulator

Choose a filter type and see how the magnitude and phase change. Hear the effect with pink noise or your own audio. It runs in your browser and your audio is never uploaded.

What each filter does

Parametric (bell)Boosts or cuts a band centered on F. Q sets the width: high = surgical (resonances), low = wide and musical.
Low shelfBoosts or cuts everything below F, like a shelf.
High shelfBoosts or cuts everything above F.
Low cut (high-pass)Removes the lows: rumble, mic bumps, wind. Slope of 12, 24 or 48 dB/oct.
High cut (low-pass)Removes the highs: hiss, air, harsh harmonics.

Why phase matters

Every filter also moves the phase, even an octave or two inside the zone you “do not touch”. Each 6 dB/oct of a cut adds 90° of turn. If you filter only one of two signals from the same instrument (kick in/out, two snare mics) or a PA crossover with subs, the phase difference can cancel around the crossover even if the magnitude looks perfect.

The simulator shows minimum-phase EQ (analog and almost every digital console EQ). A linear-phase EQ does not turn the phase, but adds latency and pre-ringing.

Good practices

  • On a kick, the low cut usually sits between 30 and 50 Hz, only to clean up useless sub-bass. Above 200 Hz you remove its body.
  • A very high Q is for catching a single resonance (a ringing tom, feedback), not for general tone.
  • Boosting or cutting 10 dB or more usually points to a mic or source problem: sometimes it is better to move the microphone.
  • With a 48 dB/oct cut, check polarity and time alignment if that channel is summed with another mic on the same instrument.
  • To hear the bass region use headphones or monitors: laptop and phone speakers barely reproduce anything below 120 Hz.

Want to measure your system?

See your room’s spectrum in real time or try the compression simulator.

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